| Log message: | * Global:
* fix a a memory leak in CvgArr copy constructor that was allocating memory for nothing.
* TextCoord: use simple array instead of SGE::CL_Vector2D => much more faster
* TextureGrp: improve elements loops and drawing part.
* Set GPUCVDftQuadVertexes and GPUCVDftTextCoord constants.
* GPUCVConsole:
* Correct runAvg(): some transfer where not required. |