| Revision Information | |
|---|---|
| Current Directory: | /experimental/yannick/ |
| Rev: | 27 |
| Author: | allusse |
| Last modification: | Rev 27 - 2007-07-10 12:11:41 +0200 (Tue, 10 Jul 2007) |
| Log message: | - config.h : - add _GPUCV_TEXTURE_ALWAYS_FREE flag, use to define auto free textures. - add _GPUCV_TEXTURE_TEXRENDERBUFF_SAVE_CONTEXT flag, enable glcontext saving into TextureRenderBuffer(s). - fbo.h : - clean class and move doc from .cpp to .h - pbuffer.h/TexCoord.h/TextureRecycler.h - minor changes. - Texture.h: - add ColorAttachment and Texture location enum to class. - add parameter _dataTransfert to most function definitions. - add m_location, m_label, m_textureAttachedID members. - TextureGrp.h: - add support for Texure Location/Color attachment/CPU return flag. - TextureRenderBuffer.h/TextureRenderBuffer_FBO.h/TextureRenderBuffer_PBUFF.h: - add support for TextureGrp/Color Attachment/Multiple attachment. - add context saving(pop/push) |
| (Hide changed files) | |
| Modified files: | experimental/yannick/include/GPUCVTexture/config.h experimental/yannick/include/GPUCVTexture/fbo.h experimental/yannick/include/GPUCVTexture/pbuffer.h experimental/yannick/include/GPUCVTexture/TexCoord.h experimental/yannick/include/GPUCVTexture/Texture.h experimental/yannick/include/GPUCVTexture/TextureGrp.h experimental/yannick/include/GPUCVTexture/TextureRecycler.h experimental/yannick/include/GPUCVTexture/TextureRenderBuffer.h experimental/yannick/include/GPUCVTexture/TextureRenderBuffer_FBO.h experimental/yannick/include/GPUCVTexture/TextureRenderBuffer_PBUFF.h experimental/yannick/include/GPUCVTexture/TextureRenderManager.h |