//CVG_LicenseBegin==============================================================
//
// Copyright@ Institut TELECOM 2005
// http://www.institut-telecom.fr/en_accueil.html
//
// This software is a GPU accelerated library for computer-vision. It
// supports an OPENCV-like extensible interface for easily porting OPENCV
// applications.
//
// Contacts :
// patrick.horain@it-sudparis.eu
// gpucv-developers@picoforge.int-evry.fr
//
// Project's Home Page :
// https://picoforge.int-evry.fr/cgi-bin/twiki/view/Gpucv/Web/WebHome
//
// This software is governed by the CeCILL-B license under French law and
// abiding by the rules of distribution of free software. You can use,
// modify and/ or redistribute the software under the terms of the CeCILL-B
// license as circulated by CEA, CNRS and INRIA at the following URL
// "http://www.cecill.info/licences/Licence_CeCILL-B_V1-en.html".
//
//================================================================CVG_LicenseEnd
#include "StdAfx.h"
#include <GPUCVTexture/TextureRecycler.h>
#include <GPUCVCuda/DataDsc_CUDA_Base.h>
#if _GPUCV_COMPILE_CUDA
#include <GPUCVCuda/GPU_NVIDIA_CUDA.h>
#include <GPUCVTexture/DataDsc_GLTex.h>
#include <GPUCVTexture/DataContainer.h>
#include <GPUCVTexture/DataDsc_GLBuff.h>
#include <GPUCVTexture/DataDsc_CPU.h>
using namespace GCV;
//==================================================
DataDsc_CUDA_Base::DataDsc_CUDA_Base()
: DataDsc_Base("DataDsc_CUDA_Base")
//,m_deviceDataPtr(NULL)
//,m_pitch(0)
//,m_deviceDataType(CUDA_NO_TYPE)
//,m_glBufferMapped(false)
,m_cudaPixelType(0)
//,m_textureArrayPtr(NULL)
//,m_textureChannelDesc(NULL)
,m_AutoMapGLBuff(true)
{
m_data.m_textureArrayPtr = NULL;
m_data.m_deviceDataPtr = NULL;
}
//==================================================
DataDsc_CUDA_Base::~DataDsc_CUDA_Base(void)
{
//no Bench and log in Destructor// CLASS_FCT_SET_NAME("~DataDsc_CUDA_Base");
//no Bench and log in Destructor// CLASS_DEBUG("");
Free(); //is done in ~DataDsc_Base()
}
//=======================================================
/*virtual*/
std::string DataDsc_CUDA_Base::LogException(void)const
{
std::string Msg;
Msg = CL_Profiler::LogException();
GPU_NVIDIA_CUDA * CudaGPU = dynamic_cast<GPU_NVIDIA_CUDA*>(ProcessingGPU());
if(CudaGPU)
{
Msg+=CudaGPU->GetMemUsage();
}
return Msg;
}
//==================================================
/*virtual*/
void DataDsc_CUDA_Base::SetFormat(const GLuint _pixelFormat,const GLuint _pixelType)
{
DataDsc_Base::SetFormat(_pixelFormat,_pixelType);
//??...?? m_nChannels = GetGLNbrComponent(_pixelFormat);
//... find internal format...??
}
//==================================================
/*virtual*/
bool DataDsc_CUDA_Base::CopyTo(DataDsc_Base* _destination, bool _datatransfer/*=true*/)
{
CLASS_FCT_SET_NAME_TPL_STR(_destination->GetDscType(),"CopyTo");
TEXTUREDESC_COPY_START(_destination,_datatransfer);
//don't know how to copy...must be done in another object
return false;
}
//==================================================
/*virtual*/
#if 0
bool DataDsc_CUDA_Base::CopyFrom(DataDsc_Base* _source, bool _datatransfer/*=true*/)
{
CLASS_FCT_SET_NAME_TPL_STR(_source->GetDscType(),"CopyFrom");
TEXTUREDESC_COPY_START(_source,_datatransfer);
//don't know how to copy...must be done in another object
return false;
}
#endif
//==================================================
/*virtual*/
#if 0
DataDsc_Base * DataDsc_CUDA_Base::Clone(DataDsc_CUDA_Base * _src, bool _datatransfer/*=true*/)
{
CLASS_FCT_SET_NAME("Clone");
CLASS_FCT_PROF_CREATE_START();
DataDsc_Base::Clone(_src, _datatransfer);
Free();
return this;
}
//==================================================
/*virtual*/
DataDsc_Base * DataDsc_CUDA_Base::CloneToNew(bool _datatransfer/*=true*/)
{
DataDsc_CUDA_Base * TempTex = new DataDsc_CUDA_Base();
return TempTex->Clone(this,_datatransfer);
}
#endif
//==================================================
/*virtual*/
void DataDsc_CUDA_Base::Allocate()
{
CLASS_FCT_SET_NAME("Allocate");
CLASS_FCT_PROF_CREATE_START();
if(!IsAllocated())
{
DataDsc_Base::Allocate();//for compatibility
//bool result = false;
CLASS_DEBUG("Allocate device buffer");
#if _GPUCV_DEBUG_MODE
GPU_NVIDIA_CUDA * CudaGPU = dynamic_cast<GPU_NVIDIA_CUDA*>(ProcessingGPU());
if(CudaGPU)
{
GPUCV_DEBUG(CudaGPU->GetMemUsage());
}
#endif
GCU_Assert(m_cudaPixelType, "Empty m_cudaPixelType");
_AllocateDevice(m_cudaPixelType);
GCU_Assert(m_memSize, "empty memory size after device allocation!");
#if _GPUCV_DEBUG_MODE
if(CudaGPU)
{
GPUCV_DEBUG(CudaGPU->GetMemUsage());
}
#endif
}
}
//==================================================
/*virtual */
#if 0
void DataDsc_CUDA_Base::_AllocateDevice(unsigned int _datatype)
{
}
#endif
//==================================================
/*virtual*/
void DataDsc_CUDA_Base::Free()
{
//no Bench and log in Destructor// CLASS_FCT_SET_NAME("Free");
//no Bench and log in Destructor// CLASS_FCT_PROF_CREATE_START();
//if(IsAllocated())
{
DataDsc_Base::Free();
#if 0
if(GetParent() && GetParent()->GetOption(DataContainer::DBG_IMG_MEMORY))
{
unsigned int TotalMem=0;
unsigned int FreeMem=0;
cuMemGetInfo(&FreeMem,&TotalMem);
//no Bench and log in Destructor// CLASS_NOTICE("");
//no Bench and log in Destructor// GPUCV_NOTICE("AFTER=> Cuda free memory:" << FreeMem << "(" << (double)FreeMem/TotalMem*100. <<"%)");
}
#endif
}
}
//==================================================
/*virtual*/
bool DataDsc_CUDA_Base::IsAllocated()const
{
if(m_data.m_textureArrayPtr || m_data.m_deviceDataPtr)
return true;
return false;
}
//==================================================
void * DataDsc_CUDA_Base::_GetDataPtr(void)
{
if(!IsAllocated())
Allocate();
return m_data.m_deviceDataPtr;//this is a union...so it should work in every cases
}
//==================================================
/*static virtual*/
void DataDsc_CUDA_Base::ConvertPixelFormat_GLToLocal(const GLuint _pixelFormat)
{
//GCU_CLASS_ASSERT(0, "DataDsc_CUDA_Base::ConvertPixelFormat_GLToLocal()=>No conversion available yet");
if(GetParentOption(DataContainer::DBG_IMG_FORMAT))
{
CLASS_FCT_SET_NAME("ConvertPixelFormat_GLToLocal");
CLASS_WARNING("No conversion available yet");
}
//m_glPixelFormat = _pixelFormat;
}
//==================================================
/*static virtual*/
GLuint DataDsc_CUDA_Base::ConvertPixelFormat_LocalToGL(void)
{
//GCU_CLASS_ASSERT(0, "DataDsc_CUDA_Base::ConvertPixelFormat_GLToLocal()=>No conversion available yet");
if(GetParentOption(DataContainer::DBG_IMG_FORMAT))
{
CLASS_FCT_SET_NAME("ConvertPixelFormat_LocalToGL");
CLASS_WARNING("No conversion available yet");
}
return m_glPixelFormat;
}
//==================================================
/*static virtual*/
void DataDsc_CUDA_Base::ConvertPixelType_GLToLocal(const GLuint _pixelType)
{
// m_glPixelType = _pixelType;
switch (_pixelType)
{
case GL_UNSIGNED_BYTE : m_cudaPixelType = CU_AD_FORMAT_UNSIGNED_INT8; break;
case GL_UNSIGNED_SHORT : m_cudaPixelType = CU_AD_FORMAT_UNSIGNED_INT16; break;
case GL_UNSIGNED_INT : m_cudaPixelType = CU_AD_FORMAT_UNSIGNED_INT32;break;
case GL_BYTE : m_cudaPixelType = CU_AD_FORMAT_SIGNED_INT8; break;
case GL_SHORT : m_cudaPixelType = CU_AD_FORMAT_SIGNED_INT16; break;
case GL_INT : m_cudaPixelType = CU_AD_FORMAT_SIGNED_INT32;break;
case GL_RGBA_FLOAT16_ATI: GPUCV_WARNING("Conversion from GL_RGBA_FLOAT16_ATI to CUDA format is not supported. Choosing CU_AD_FORMAT_HALF.");
case GL_FLOAT :
case GL_RGBA_FLOAT32_ATI: m_cudaPixelType = CU_AD_FORMAT_HALF;break;//????
case GL_DOUBLE:
if(ProcessingGPU()->IsDoubleSupported())
{
m_cudaPixelType = CU_AD_FORMAT_FLOAT;
}
else
{
GPUCV_WARNING("Double format not supported. Choosing Half float.")
m_cudaPixelType = CU_AD_FORMAT_HALF;
}
break;
default : GPUCV_ERROR("Critical : DataDsc_CUDA_Base::ConvertPixelType_GLToLocal()=> Unknown pixel type...Using GL_UNSIGNED_INT...");
m_cudaPixelType = CU_AD_FORMAT_SIGNED_INT16;
break;
}
if(GetParentOption(DataContainer::DBG_IMG_FORMAT))
{
CLASS_FCT_SET_NAME("ConvertPixelType_GLToLocal");
CLASS_DEBUG("Convert from " << GetStrGLTexturePixelType(_pixelType) << " to " << gcuGetStrPixelType((CUarray_format_enum)m_cudaPixelType));
}
}
//==================================================
/*static virtual*/
GLuint DataDsc_CUDA_Base::ConvertPixelType_LocalToGL(void)
{
GLuint PixelType;
switch (m_cudaPixelType)
{
case CU_AD_FORMAT_UNSIGNED_INT8: PixelType = GL_UNSIGNED_BYTE;break;
case CU_AD_FORMAT_SIGNED_INT8: PixelType = GL_BYTE;break;
case CU_AD_FORMAT_UNSIGNED_INT16: PixelType = GL_UNSIGNED_SHORT;break;
case CU_AD_FORMAT_SIGNED_INT16: PixelType = GL_SHORT;break;
case CU_AD_FORMAT_UNSIGNED_INT32: PixelType = GL_UNSIGNED_INT;break;
case CU_AD_FORMAT_SIGNED_INT32: PixelType = GL_INT;break;
case CU_AD_FORMAT_HALF: PixelType = GL_FLOAT;break;
case CU_AD_FORMAT_FLOAT:
if(ProcessingGPU()->IsDoubleSupported())
{
PixelType = GL_DOUBLE;
}
else
{
GPUCV_WARNING("Double format not supported. Choosing float.")
PixelType = GL_FLOAT;
}
break;
default : GPUCV_ERROR("Critical : DataDsc_CUDA_Base::ConvertPixelType_LocalToGL()=> Unknown pixel type...Using GL_UNSIGNED_INT...");
PixelType = GL_INT;
break;
}
if(GetParentOption(DataContainer::DBG_IMG_FORMAT))
{
CLASS_FCT_SET_NAME("ConvertPixelType_LocalToGL");
CLASS_DEBUG("Convert from " << gcuGetStrPixelType((CUarray_format_enum)m_cudaPixelType) << " to " << GetStrGLTexturePixelType(PixelType) );
}
return PixelType;
}
//==================================================
/*virtual*/
std::ostringstream & DataDsc_CUDA_Base::operator << (std::ostringstream & _stream)const
{
DataDsc_Base::operator << (_stream);
_stream << LogIndent() << "DataDsc_CUDA_Base==============" << std::endl;
LogIndentIncrease();
_stream << LogIndent() << "Pixel type:\t\t\t\t" << gcuGetStrPixelType((CUarray_format_enum)m_cudaPixelType) << std::endl;
LogIndentDecrease();
_stream << LogIndent() << "DataDsc_CUDA_Base==============" << std::endl;
return _stream;
}
//==================================================
std::string DataDsc_CUDA_Base::PrintMemoryInformation(std::string text)const
{
if(GetParent() && GetParent()->GetOption(DataContainer::DBG_IMG_MEMORY))
{
std::string Msg;
Msg = "\n____________________________________";
Msg += "\n" + GetParent()->GetValStr();
Msg += "\n" + text;
Msg += "\n____________________________________";
Msg += "\nLocal data size: \t" + SGE::ToCharStr(m_dataSize);
Msg += "\nLocal memory size: \t"+ SGE::ToCharStr(m_memSize);
Msg += "\nTotal memory allocated in all DD*: \t"+ SGE::ToCharStr(ms_totalMemoryAllocated);
Msg += "\nLocal memory allocated in this DD: \t"+ SGE::ToCharStr(m_localMemoryAllocated);
#if 0
unsigned int TotalMem=0;
unsigned int FreeMem=0;
cuMemGetInfo(&FreeMem,&TotalMem);
//CLASS_NOTICE("");
Msg += "Cuda free memory:" + SGE::ToCharStr(FreeMem) + "(" + SGE::ToCharStr((double)FreeMem/TotalMem*100.) + "%)";
if(FreeMem==0 || TotalMem==0)
{
GPUCV_NOTICE("We don't have free memory..??");
}
#endif
Msg += "\n____________________________________\n";
Msg += "____________________________________\n";
return Msg;
}
return "";
}
//==================================================
void DataDsc_CUDA_Base::Flush(void)
{
DataDsc_Base::Flush();
//gcudaThreadSynchronize();
GCU_CUDA_SAFE_CALL( cudaThreadSynchronize() );
}
//==================================================
//==================================================
//Local functions
//==================================================
//==================================================
//==================================================
//==================================================
#endif//_GPUCV_COMPILE_CUDA
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